Standard Go (19×19)
The full tournament game played on a 19×19 grid with 361 intersections. One fundamental rule — capture by surrounding — produces extraordinary strategic depth. Games last 60–180 minutes at tournament level.
Go — 19×19 board
https://engine.moddable.games/play/?game=go&variant=standard
Components
| Item | Qty | Notes |
|---|---|---|
| Board | 1 | 19×19 grid (361 intersections) |
| Black stones | 181 | Enough to cover slightly more than half the board |
| White stones | 180 | One fewer than Black (Black plays first) |
Setup
The board starts empty. Black plays first. Stones are placed on intersections (where lines cross), not inside squares.
Rules
Placement: On each turn, a player places one stone of their colour on any empty intersection, or passes.
Liberties and capture:
- An empty intersection adjacent to a stone (horizontally or vertically) is a liberty.
- Adjacent same-colour stones form a group and share liberties.
- A group with zero liberties is captured and removed from the board.
- A stone may be placed on a zero-liberty intersection if doing so captures opponent stones.
Ko rule: A move that returns the board to the immediately previous position is forbidden. If one player captures a single stone, the opponent must play elsewhere before recapturing.
Suicide: A move that would leave your own group with zero liberties without capturing any opponent stones is forbidden.
Scoring
The game ends when both players pass consecutively.
Area scoring (Chinese): Score = your stones on the board + empty intersections surrounded only by your stones.
Territory scoring (Japanese): Score = empty intersections you surround − your captured stones (prisoners).
Both methods produce the same winner in nearly all cases.
Komi
White receives 6.5 points of compensation for moving second. The half-point prevents draws.
Attribution
Traditional game originating in China approximately 4,000 years ago. Known as Weiqi (Chinese), Baduk (Korean), Igo (Japanese). Public domain. Rules standardised by the International Go Federation.
