Shogi · Variant 15 of 24

Kyoto Shogi

5×5Board 2Players

Kyoto Shogi

Kyoto Shogi was invented by Tamiya Katsuya around 1976. It is played on a 5×5 board, and every piece except the King represents a pair: after each move, the moved piece must flip to show its other face. The game name plays on the pairing of the Japanese pronunciation of Kyoto (京都, Kyō-to) with piece name components. Public domain.

Setup

Board: 5×5 grid, 25 squares.

Pieces per player: 5 (King + 4 dual-sided pieces).

Starting position:

Player Rank Pieces (files 5–1, left to right)
White (top) Rank 5 Pawn · Gold · King · Silver · Tokin
Black (bottom) Rank 1 Tokin · Silver · King · Gold · Pawn

Black (Sente) moves first. The position is point-symmetric (180-degree rotation).

Piece Pairs

Each non-King piece has two faces. The piece flips to its alternate face after every move, mandatory.

Face A Face B
Tokin (と) Lance (香)
Silver General (銀) Bishop (角)
Gold General (金) Knight (桂)
Pawn (歩) Rook (飛)

Piece movements:

Piece Movement
King One square in any direction
Tokin One step orthogonally or diagonally forward (Gold General movement)
Lance Any number of squares forward only
Silver General One step diagonally, or one step forward
Bishop Any number of squares diagonally
Gold General One step orthogonally or diagonally forward
Knight Jumps two squares forward and one sideways
Pawn One step forward
Rook Any number of squares orthogonally

The Flip Rule

After every move, the moved piece must flip to its alternate face. A piece may be moved to a square from which it would immediately have no legal move (for example, a Lance on the final rank that will flip to a Tokin on the next turn) — this is legal in Kyoto Shogi, unlike Standard Shogi.

Drops

Captured pieces may be dropped back onto any empty square. When dropping, the player chooses which face of the pair to place face-up.

Win Condition

Checkmate the opponent’s King.

Draws

The same position occurring three times with the same player to move is a draw.

Attribution

Kyoto Shogi. Invented by Tamiya Katsuya, c. 1976. Rules published freely since at least the 1980s; game mechanics are not copyrightable. Sources: pychess.org/variants/kyotoshogi; Fairy-Stockfish variants.ini engine definition.