Chess · Variant 65 of 153

Glinski's Hexagonal Chess

hex radius 5Board 2Players

Glinski’s Hexagonal Chess

Glinski's Hexagonal Chess — starting position

https://engine.moddable.games/play/?game=chess&variant=glinski

Created by Wladyslaw Glinski in 1936, this is the most popular hexagonal chess variant. Played on a 91-cell hexagonal board (radius 5 in axial coordinates), it adapts all standard chess pieces to hex geometry.

Board

A regular hexagon composed of 91 hexagonal cells arranged in concentric rings. Cells come in three colours (light, medium, dark) following the hex-alternation pattern — each bishop is bound to one colour.

Setup

White pieces (starting from the bottom):

  • King on f1
  • Queen on e1
  • Bishops on d1, f2, g2 (one per colour)
  • Knights on c1, g1
  • Rooks on b1, h1
  • Pawns on b2, c2, d2, e2, f3, g3, h3, i2, j2 (9 pawns)

Black pieces (mirrored at the top):

  • King on f11
  • Queen on g11
  • Bishops on h11, f10, e10 (one per colour)
  • Knights on i11, e11
  • Rooks on j11, d11
  • Pawns on j10, i10, h10, g10, f9, e9, d9, c10, b10 (9 pawns)

Pieces

Rook — slides along any of 6 orthogonal hex edges (the 6 directions adjacent cells touch). Equivalent to a rook on a square board but with 6 directions instead of 4.

Bishop — slides along any of 6 diagonal hex directions (vertex-to-vertex, skipping the adjacent cell). Colour-bound — never leaves its starting cell colour.

Queen — combines rook and bishop movement (all 12 hex directions).

King — moves one step in any of the 12 directions (6 edges + 6 vertices).

Knight — leaps to any cell exactly 2 orthogonal steps and 1 turn away. From a centre cell, a knight threatens 12 cells (compared to 8 on a square board). Offsets in axial coordinates: (2,-1), (1,-2), (-1,-1), (-2,1), (-1,2), (1,1) and their reflections.

Pawn — advances toward the opponent’s edge of the board. Can move one hex forward (toward far edge) or capture one hex diagonally-forward. No double-step and no en passant in Glinski’s original rules. Promotion occurs when a pawn reaches any cell on the far edge of the board.

Rules

  • Standard chess rules apply for check, checkmate, and stalemate
  • No castling (king starts centrally, no rook-corner relationship)
  • No en passant (no double pawn step)
  • Pawns promote on the far edge (the opposite rim of the hexagon from their starting position)
  • Three bishops per side — one for each hex cell colour
  • Stalemate is a draw

Key Differences from Square Chess

Concept Square board Hex board
Rook directions 4 (orthogonal) 6 (hex edges)
Bishop directions 4 (diagonal) 6 (hex vertices)
Knight targets 8 12
Bishop colours 2 3
Pawns per side 8 9
Board cells 64 91