Chess · Variant 138 of 154

Suicide Chess

8×8Board 2Players

Suicide Chess

Nearly identical to Giveaway (forced captures, lose all pieces to win), with one critical difference: stalemate is a draw, not a loss.

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Suicide Chess — starting position

https://engine.moddable.games/play/?family=chess&variant=suicide-chess

Setup

Board: Standard 8×8.

Setup: Standard chess starting position.

FEN: rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1

Rules

  • If you can capture, you MUST capture. If multiple captures are available, you choose which one.
  • The King is not royal; there is no check or checkmate. The King can be captured like any other piece.
  • No castling.
  • Pawns promote normally.
  • Stalemate = draw (unlike Giveaway where stalemate is a loss).

Win Condition

Lose all of your pieces (including the King).

Difference from Giveaway

The only rule difference from Giveaway is the stalemate condition. In Giveaway, being stalemated means you lose. In Suicide Chess, stalemate is a draw. This seemingly small change has significant strategic implications: reaching a position where neither side can force their remaining pieces to be captured is a valid defensive resource.

The Antichess Family

Variant Captures forced Stalemate King promotion
Antichess Yes Win for the stalemated player Yes
Giveaway Yes Loss for the stalemated player No
Suicide Chess Yes Draw No
Omnicide No Draw No

Antichess, Giveaway, Suicide Chess and Losing Chess are used interchangeably in the wider world, and different servers implement different rule combinations under each name. This library treats them as four distinct rulesets, differing on forced captures, the meaning of stalemate, and whether pawns may promote to King. Where an external source appears to contradict one of these files, it is most likely describing a different member of the family under a shared name. The table above is authoritative for this library.

Strategy

Similar to Giveaway, but the draw-by-stalemate option adds a defensive layer. If you’re losing (i.e., your opponent is losing pieces faster than you), you can aim for a stalemate position. This makes the endgame more complex and gives the “losing” side more fighting chances.

Attribution

Traditional variant. Public domain.